package sprites;

import sprites.characteristic.PowerUp;
import main.ImageLoader;

public class Coin extends PowerUp {
	public Coin() {
		setImage(ImageLoader.getImage("coin.gif"));
	}
	
	public int getHeight() {
		return 40;
	}
	public int getWidth() {
		return 40;
	}
	
	public void consume() {
		setActive(false);
	}
}
